3dviz-pro-max
3dviz-pro-max is a skill that helps an AI coding agent build interactive 3D scenes with Three.js and Blender for creative visualization.
What it is good for
- Turning a simple idea into an explorable 3D scene
- Building interactive 3D visuals without choosing a renderer first
- Checking rendered frames to confirm what appears on screen
- Creating 3D diagrams and visual studies for teaching
At a glance
- Who it is for
- Setup
- Guided command-line setup
Level 4 of 5. You copy and paste commands into a terminal by following the instructions. Comfortable territory for vibe coders.
- Cost
- Free and open source
- Type
- Skill or plugin
- Tasks
- Works with
- Claude Code, Codex, Three.js, Blender
Momentum
- Rank this week
- Not ranked yet
- Best rank
- None yet
- GitHub stars
- 993
GitHub numbers as of Nov 2, 2026. Updated weekly.
Official links
Setup steps are on the official pages. We do not repeat them here, since they change.
Questions
- Is 3dviz-pro-max free?
- Yes. It is free and open source (MIT license).
- Do I need to know how to code to use 3dviz-pro-max?
- You do not need to write code, but setup means copying and pasting commands into a terminal by following its instructions.
- What does 3dviz-pro-max work with?
- According to its own documentation, it works with Claude Code, Codex, Three.js, and Blender.
- What is 3dviz-pro-max good for?
- Turning a simple idea into an explorable 3D scene, building interactive 3D visuals without choosing a renderer first, checking rendered frames to confirm what appears on screen, and creating 3D diagrams and visual studies for teaching.
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