coop-anything

Coop-anything is a set of playbooks and an MCP server that let an AI coding agent add co-op play to single-player games for friends.

What it is good for

  • Adding online or splitscreen co-op to a single-player game
  • Reverse engineering a game so friends can join over Steam
  • Reviving a stalled co-op mod for a PC game
  • Testing multiplayer sync with bots before sharing a mod

At a glance

Who it is for
Setup
Guided command-line setup

Level 4 of 5. You copy and paste commands into a terminal by following the instructions. Comfortable territory for vibe coders.

Cost
Free and open source
Type
List or tutorial
Tasks
Works with
Claude Code, Codex, Gemini CLI, Cursor, OpenCode, Steam

Momentum

Rank this week
Not ranked (last #49, week 43, 2026)
Best rank
#49 week 43, 2026
GitHub stars
1,795

GitHub numbers as of Nov 2, 2026. Updated weekly.

0 969 1,939 Sep 24, 2026 Nov 2, 2026
GitHub stars for coop-anything: 0 on Sep 24, 2026, 1,795 on Nov 2, 2026. Source: GitHub.

Ranking history

First ranked in week 42, 2026.

Questions

Is coop-anything free?
Yes. It is free and open source (MIT license).
Do I need to know how to code to use coop-anything?
You do not need to write code, but setup means copying and pasting commands into a terminal by following its instructions.
What does coop-anything work with?
According to its own documentation, it works with Claude Code, Codex, Gemini CLI, Cursor, OpenCode, and Steam.
What is coop-anything good for?
Adding online or splitscreen co-op to a single-player game, reverse engineering a game so friends can join over Steam, reviving a stalled co-op mod for a PC game, and testing multiplayer sync with bots before sharing a mod.

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Last updated Nov 2, 2026. Tracked since Oct 28, 2026. Parts of this summary required judgment because the source material was brief. The summary was written by an AI model from the project's own description and checked against our copy rules. Spotted an error? Tell us.