universal-modder

Universal-modder is a set of skills and tools that lets AI coding agents mod PC games you own, for people who want custom game changes without writing the code by hand.

What it is good for

  • Adding new weapons or items to a PC game
  • Making custom art, 3D models, and sound for a game mod
  • Testing a game mod inside the running game
  • Finding out what engine a game uses and whether it has been modded before

At a glance

Who it is for
Setup
Guided command-line setup

Level 4 of 5. You copy and paste commands into a terminal by following the instructions. Comfortable territory for vibe coders.

Cost
Free and open source
Type
Skill or plugin
Tasks
Works with
Claude Code, Codex, Gemini CLI, VS Code, Cursor, OpenCode

Momentum

Rank this week
Not ranked yet
Best rank
None yet
GitHub stars
9,326

GitHub numbers as of Nov 2, 2026. Updated weekly.

0 5,036 10.1k Sep 24, 2026 Nov 2, 2026
GitHub stars for universal-modder: 0 on Sep 24, 2026, 9,326 on Nov 2, 2026. Source: GitHub.

Questions

Is universal-modder free?
Yes. It is free and open source (MIT license).
Do I need to know how to code to use universal-modder?
You do not need to write code, but setup means copying and pasting commands into a terminal by following its instructions.
What does universal-modder work with?
According to its own documentation, it works with Claude Code, Codex, Gemini CLI, VS Code, Cursor, and OpenCode.
What is universal-modder good for?
Adding new weapons or items to a PC game, making custom art, 3D models, and sound for a game mod, testing a game mod inside the running game, and finding out what engine a game uses and whether it has been modded before.

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Last updated Nov 2, 2026. Tracked since Oct 28, 2026. The summary was written by an AI model from the project's own description and checked against our copy rules. Spotted an error? Tell us.